Paläéo_for_All began as a hybrid educational platform developed with the EDDY Lab at the University of Liège. Using Social VR, multilingual interfaces, and 3D scans of paleontological collections, the project created inclusive workshops for migrant children and vulnerable groups.
Through these workshops, I observed that learning becomes most meaningful when children alternate between physical making and digital exploration. This insight led to the development of Eondora Lab, an educational initiative that combines hands-on kits, augmented reality, and immersive environments. Children build physical models, scan them, and explore expanded scientific and ecological narratives through interactive media.
As both an artist and mother, this project reflects my interest in designing future learning environments that preserve tactile curiosity and embodied understanding while engaging critically with emerging technologies such as AI and XR.
Evolved from Paläéo_for_All
In collaboration with palaeontologist Dr. Roland Sookias & designer Andreas Klodt-Bussmann
︎︎︎Explore Eondora Lab
Supported by The Palaeontological Association (UK)
The Society of Vertebrate Paleontology (USA)
Collaboration with University of Liège EDDY Lab
Workshops conducted at Ernst-Abbe-Gymnasium, Berlin (2025),neue Nachbarschaft Moabit (2026)

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